building faces: point is out of bounds

Altair Forum User
Altair Forum User
Altair Employee
edited October 2020 in Community Q&A

Hello,

 

I want to transform my 2D model into a 3D model. So I imported the Flux object. Now I have my faces and the Sketch. The Nature of the imported geometric entities is 'NO_EXIST'. I change it to 'STANDARD'. I create a Transformation:

trandf.png.dfbc9a40238cbc6a3bb3a5049b8e9440.png

Then I wanted to extrode the faces:

extrude.png.50cbc946d304e2a33c0bd2ad77ff767c.png

After that I want to build the faces with the command: [Geometry] -> [Build] -> [Build faces]

But then the following error appears: 

error.png.470799e960e83737325c7bf678580112.png

What does it mean? 

The geometry has no defects.

 

Is it generally possible to make a 360 degree Transformation?

 

Thanking you in advance.

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Answers

  • asoualmi
    asoualmi
    Altair Employee
    edited June 2018

    Hi,

    In your case you need to use a transformation type: « translation along a vector » and not a rotation.

    When you apply the transformation, you have the possibility to create the faces and volumes (this lead to not building volumes).

     

    Best regards.

  • Altair Forum User
    Altair Forum User
    Altair Employee
    edited June 2018

    Hi,

     

    Thanks, but I think I don't need an translation? I wan't a rotation of this face. Here is a simple example what I want:image.png.d9a0c94569e4e75d20228857891b34f3.png

    The green face is the face of the 2D model. And now I want sth. like a ring like in the Picture. So I thought that the Rotation of 360 degree is right.

    But the error appears and I don't know what is wrong. Is there any other possibility to extrude the face with a rotation?

  • asoualmi
    asoualmi
    Altair Employee
    edited July 2018

    Hello,

    Sorry for the delay. In this case you need to put 359.999 Degree and not 360 degree becasue if you put 360 there is a superposition of points.

     

    Best regards.