How to use Activate export FMU in 32-bit format to Embed ?

Hi experts,
I want to use the Activate FMU export function for Embed to read, but Embed only supports 32-bit FMU format import, how can I use Activate export FMU in 32-bit format to Embed ?
Thank you!
Answers
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Hi Robbert Lee,
Win32 is no longer supported in Activate, so it can just export directly to 64 bits. We already have a development on Embed to support FMU with 64 bits, but as you could see this is not supported yet.
Could you please tell me what kind of FMU you're working from Activate?
You can turn your '.fmu' into a '.zip' file and see the content inside there. Depending on the source file, we have a workaround that is: Export the FMU as source code and compile it as Win32.
Regards, João.
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João Marabisa said:
Hi Robbert Lee,
Win32 is no longer supported in Activate, so it can just export directly to 64 bits. We already have a development on Embed to support FMU with 64 bits, but as you could see this is not supported yet.
Could you please tell me what kind of FMU you're working from Activate?
You can turn your '.fmu' into a '.zip' file and see the content inside there. Depending on the source file, we have a workaround that is: Export the FMU as source code and compile it as Win32.
Regards, João.
Hi João,
Thanks for your reply!I just tried to convert some LuTs into FMU format for Embed to use as shown in the attachment.
Can you help provide a way for me to convert the FMU to 32-bit format?
Thanks again!
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