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you could just extract 'Midsurface' from feature 2, transforming it into a surface, and make sure it is connected to the base solid block. Then create you mesh for the blocks and later a shell mesh for your surface (General 2D mesh).
By making sure your midsurface is connected to the solid, the mesh will be created already sharing the nodes and connection.
you could just extract 'Midsurface' from feature 2, transforming it into a surface, and make sure it is connected to the base solid block. Then create you mesh for the blocks and later a shell mesh for your surface (General 2D mesh).
By making sure your midsurface is connected to the solid, the mesh will be created already sharing the nodes and connection.