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Offset of shell element

User: "Joern"
Altair Community Member
Updated by Joern

Hello Experts,

 

I'm quite new in HM and want to Offset a Shell. I meshed a Surface and defined it as PSHELL (Orange). But now I want to offset this Shell elements by using zoffs (See red Frame)

Is it right to enter -0.0035 to move the shell to the cirlce center direction? I've read that is with respect to the Z-Axis of the element coordinate system. But where do I find this  element coordinate system? So I thought the z-Axis might be equal to the normal(White Arrow) which why I would think -0.035 is correct?

image

Can you tell me if this is the right way?

 

Thank you very much

 

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    User: "Adriano_Koga"
    Altair Employee
    Updated by Adriano_Koga

    that's correct.

    The offset applies according to the element normal direction.

    To get an inwards offset, define a negative value, in your case.

     

    You can always visually check by enabling shell 3D representation.

    image