Gravity vs imp acc
I did a small model that represents an object in a free fall.
When using /Grav card with a constant gravity of 1g, the gravity is decreasing during time and when using impacc, the gravity remains constant at 1g. See attached image.
For a free fall object I was expecting a constant acc of 1g.
Why when using the grav card, the gravity does not remains constant?
What is the difference between the grav and impAcc card?
Thanks
Answers
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Response:
Hello Mathieu,
There is a difference between /IMPACC and /GRAV.
The /IMPACC is the total acceleration of a body. No matter what happens this body is ‘feeling’ a specific acceleration. So, this is a kinematic condition. It is like replacing the acceleration parameter in Newton’s Second Law right side with a specific value, and with this as an input some forces apply to the object to create this acceleration. For example:
The /GRAV works like an external force to the body and so represents an additional load. The body’s acceleration is affected not only by /GRAV load, but also by other loads applied to the body. Hence, in Newton’s Second Load /GRAV will create another Force unit in the left side of the equation and the acceleration could have any value the sum of the forces create. For example:
Possible effects that can cause the acceleration to differ that much is another external force, some deformation existing in the body and may a rebound effect.
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If you want you can share more information about your model and check out why this happening!
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You can also have a look at the following KB article just released!
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