I need to simulate a spherical bearing for a part of my setup. I have to add contact between two cylindrical shafts as such as bearing. Right now I am confused how to add contact between the two parts such that the inner cylinder is stationery and the outer cylinder can rotate on the inner one on its axis. Which contact type should be used for it- maybe a slide contact type, or a contact with friction, or use no contact, and attach two parts with RBE with DOF?
In the image the yellow part should rotate on purple part, while the purple part should not rotate and remain fixed in contact with red shaft.