Why Kinetic Energy is not accurate ?

Ashish_21705
Ashish_21705 Altair Community Member
edited December 2021 in Community Q&A

Hello Everyone,

I want to understand the Input Kinetic energy concept in Radioss. I have made an small example where I am impacting shell tank 2mm steel with a Rigid-Plane. Please find the attached example.

 

The mass what I have given only to the Impactor is 1.331 tons which I have analytical calculated 0.5*m*v2 and it should give me 149 KJ but rather it has given output 155 KJ after calculation which is based on the mass of the whole model that is 1.4 tons.

 

According to me it doesn’t make any sense that output Kinetic energy is according to the total mass of the model not just the Impactor itself.  Please see picture below :-

 image

 

Can somebody explain me this ??

 

Thanks !

 

Answers

  • Rogerio Nakano_21179
    Rogerio Nakano_21179 New Altair Community Member
    edited December 2021

    Hi

    In the Engine you are setting

     

    /INIV/TRA/Y/1
    15000.0000000000
    20000000 25000000

    in this nodes range, you are selecting all nodes in the model, then the velocity is applied to all nodes

     

    I hope this is helpful

    Regards

     

     

  • Ashish_21705
    Ashish_21705 Altair Community Member
    edited December 2021

    Hello Rogerio,

    Thanks for your response !

     

    Yes actually you are right only these nodes i have given velocity 15000 mm/sec but these nodes have mass 1.31 tons according to it output should be 146 KJ but in the picture if u see above its more 155 KJ which means it is giving output according to the total mass i.e 1.4 tons. Which should not be the case right ?

     

    Output K.E should be only according to the nodes where velocity is applied.

     

    Thanks & Regards,

    Ashish

     

     

  • Adriano_Koga
    Adriano_Koga
    Altair Employee
    edited December 2021

    Hello Rogerio,

    Thanks for your response !

     

    Yes actually you are right only these nodes i have given velocity 15000 mm/sec but these nodes have mass 1.31 tons according to it output should be 146 KJ but in the picture if u see above its more 155 KJ which means it is giving output according to the total mass i.e 1.4 tons. Which should not be the case right ?

     

    Output K.E should be only according to the nodes where velocity is applied.

     

    Thanks & Regards,

    Ashish

     

     

    for what i understood from rogerio's reply is that all your nodes fall in the ID range for initial velocity, meaning all of them got the initial velocity os 15000mm/s. That's why all of then have KE accounted.

    I believe your plate nodes should be in a different ID range in case you don't want them to have initial velocity.

  • Ashish_21705
    Ashish_21705 Altair Community Member
    edited December 2021

    for what i understood from rogerio's reply is that all your nodes fall in the ID range for initial velocity, meaning all of them got the initial velocity os 15000mm/s. That's why all of then have KE accounted.

    I believe your plate nodes should be in a different ID range in case you don't want them to have initial velocity.

    Hello Adriano,

     

    Thanks for your reply !

     

    Actually these ID range 20000000 25000000 i have setted only for Impactor in my model not anything else included may be you can also check my test_dummy.zip file. Thats why my question is then why energy output is more than the expected value. Thanks !

     

    Regards,

    Ashish