Hello everyone!
I have a two dimensional component - a surface meshed with 2D elements, which needs to rotate around a certain point in the system. The point is not the global system's origin, rather, it is defined by a set of known coordinates.
I want the component to imitate a perfectly rigid body and to have a uniform displacement, which is why I have connected all of its nodes with one rigid body element.
The next step would be to give the plane a set of boundary conditions:
1. Constrain all DOF except the rotation around the desired axis (constrained at the main rigid body node)
2. Define an IMPVEL for the rotation around the desired axis (defined at the main rigid body node)
3. Define a coordinate system in the point of rotation (coordinates already known) and reference it to the boundary conditions.
My question here is, is this approach correct? And what kind of coordinate system makes sense in this situation? SKEW/MOV, SKEW/FIX, FRAME/MOV, FRAME/FIX...
I have tried multiple configurations, but for now, I cannot make the plane component rotate about the pre-defined point. It just seems to be rotating around its own center (the main rigid body node).