When I mesh the assembly file of my car, that is, 4 wheels and the body part, mesh is created at both the surfaces where the parts are mated and so the mesh shows intersections. I tried removing the 2 mated surfaces when I mesh them with QI but that did not help with the simulations since intersections do not eliminate. What can I do?
I then simulated the car with creating a single part with the wheels being extruded cylinder and performed my sims without rotating wheels.