Fill Hole with Elements
Hello All,
can anyone tell if there is a quick way to fill holes in Shell-Meshes? Like i want to replace a rigid spider in a bolt hole (see pic) with normal Shell-Elements?
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You can do a 2d > spline > choose mesh without surface in options in the right hand side of the panel > node list > by path > select the nodes of the hole > choose the element size in the interactive panel that comes up.
You can use 2d > ruled > node list > by path > select the top nodes for the first node list and bottom nodes of the hole for the second node list > choose the element size in the interactive panel that comes up.