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Bone Meshing

User: "Altair Forum User"
Altair Employee
Updated by Altair Forum User

I am working on hyper works. I have a model(.Iges) and mesh file(.stl) of tibia and femur bone. kindly may any one suggest me how can I do brick(Hex) mesh on that because the bone is very smooth and i have also tried about in mappable conditions but it is non-mappable body.

I also tried to convert it in mappable part but it is not going on.

Kindly tell me about that how can i do that. 

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    User: "QuyNguyenDai"
    Altair Community Member
    Updated by QuyNguyenDai

    Screenshot? Model HM?

    Why you need 'hex' meshing? Limitation of solver?

    User: "Altair Forum User"
    Altair Employee
    OP
    Updated by Altair Forum User

    OK i am sending screen shot of model.

    Hex meshing is prefer in analysis that's why i am interested for that.

    <?xml version="1.0" encoding="UTF-8"?>Femur.png

    User: "Altair Forum User"
    Altair Employee
    OP
    Updated by Altair Forum User

    Screenshot? Model HM?

    Why you need 'hex' meshing? Limitation of solver?

    K i am sending screen shot of model.

    Hex meshing is prefer in analysis that's why i am interested for that.

    <?xml version="1.0" encoding="UTF-8"?>Tebia.png