Bone Meshing
I am working on hyper works. I have a model(.Iges) and mesh file(.stl) of tibia and femur bone. kindly may any one suggest me how can I do brick(Hex) mesh on that because the bone is very smooth and i have also tried about in mappable conditions but it is non-mappable body.
I also tried to convert it in mappable part but it is not going on.
Kindly tell me about that how can i do that.
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Screenshot? Model HM?
Why you need 'hex' meshing? Limitation of solver?