🎉Community Raffle - Win $25

An exclusive raffle opportunity for active members like you! Complete your profile, answer questions and get your first accepted badge to enter the raffle.
Join and Win

Applying Torque and Revolution on a U-Joint

User: "Altair Forum User"
Altair Employee
Updated by Altair Forum User

I am working on a model simulating a universal joint under certain torque and revolution. Which tolls must i use in defining ?

(I want to U-joint to bear a certain torque. So I have to define a output torque opposit to input torque.)

 

Find more posts tagged with

Sort by:
1 - 6 of 61
    User: "Altair Forum User"
    Altair Employee
    OP
    Updated by Altair Forum User

    Hi @Osen

     

    Can you share a picture of what you want to simulate?

    User: "Altair Forum User"
    Altair Employee
    OP
    Updated by Altair Forum User

    Hi@Prakash Pagadala

    I sent the sketch yesterday via FileTranferLink.

    User: "Altair Forum User"
    Altair Employee
    OP
    Updated by Altair Forum User

    Hi,

     

    You can apply torque on revolute joints which connects the parts to the ground. 

    User: "Altair Forum User"
    Altair Employee
    OP
    Updated by Altair Forum User

    But then, i can't apply revolution. Am right ? I need simulate torque and revolution at the same time.

    User: "Beta"
    New Altair Community Member
    Updated by Beta

    HI Osen,

     

    You can do it anyway. Just apply your torque on the body which connects to the rev joint (you can use the action-reaction torque type to make it more practical). Use the original point of the rev joint to define the location of your torque and then apply the Motion (for the revolution) if you desire.

     

    Since joints behave as a connection between entities, you cannot apply the torque directly on it. you need to apply torque on bodies connected by the joints.

    User: "Altair Forum User"
    Altair Employee
    OP
    Updated by Altair Forum User

    @Toan NguyenThank you so much. very useful:)/emoticons/default_smile.png' srcset='/emoticons/smile@2x.png 2x' title=':)' width='20' />