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Problem with mesh in EditFeko

User: "Altair Forum User"
Altair Employee
Updated by Altair Forum User

Hello to everyone, 

 

I have a meshing problem with my project in EditFeko.

 

I did realize a geometry assembling various plate elements; I did set the maximum triangle edge length (with the IP card). But when I check the mesh in Postfeko (after launching Prefeko), I find out that on the common edges of the objects the mesh has been done 'indipendently' and the triangles overlaps and I can not simulate.

 

My question is: is there a way to 'unite' different objects in EditFeko? In this way the mesh should be done automatically on the edges.

 

Alternately, how can I set the mesh to let triangles on the edges of different elements match? I don't want to use a super fine mesh (that is going to make the simulation impossible)

 

<?xml version="1.0" encoding="UTF-8"?>2.png

<?xml version="1.0" encoding="UTF-8"?>3.png

<?xml version="1.0" encoding="UTF-8"?>1.png

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