Surface / plane intersection and move closest node of the surface to the intersection
Hello,
i am looking for a mesh modification with TCL. Let me present my concern.
- i have a geometry i don’t want to modify.
- I want to create multiple plane at different Z location
- I want to determine closest node to the intersection surface / plane and move the nodes to this intersection following the surface curve.
does anybody has any clue to do that with HyperMesh functions ?
thanks in advance
best regards
Answers
-
Could you show some screenshoots?
can you do it with GUI? why you need to do it by TCL?
0 -
Sorry, I didn't see you replied me.
I don't want to use the GUI, only TCL to do it automatically.
I took another way that is to calculate the min distance between nodes on lines and the objective.
But, I am stick on the node selection :
set Line_Peau_Sup_Milieu ' 1 5 135 150'
eval *createmark nodes 1 'by lines' $Line_Peau_Sup_Milieu
Hypermesh does not found any node.
Do you have an advise. I don't see ma mistake.
Thanks a lot
Best Regards
0 -
I also tested without success :
set Line_Peau_Sup_Milieu {1 5 135 150}
0 -
Should be
eval *createmark nodes 1 {'by lines'} $Line_Peau_Sup_Milieu
0 -
Thanks a lot. I will test !
0