I'm trying to fill a hole in a shell model in SimLab.
Let me explain in detail.
I used BreakFace to cut a shell without free edges into two halves.
The cut ends of the shell have holes where the free edges used to cut them were.
I want to fill these holes in the shell with the surface I used for BreakFace. Is there a good way to do this?
Importantly, this shell has a material applied to it, and I want to retain that material.
If you know of a good method, please let me know.