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Unexpected progresive rollover in Vehicle Simulation

User: "MBURE"
Altair Community Member

Hi,

I'm reaching out for help because it's been a couple of months, and I still can't find a solution or even an explanation for what's happening.

I'm simulating a constant-radius turn with constant acceleration, and at some point, the car starts to roll over. I've reviewed all the data and parameters, but I still don't understand the cause. The simulation shows a progressive rollover, so nothing seems technically wrong with the simulation calculation.

The center of gravity is extremely low (lower than in real life), and in reality, our car cannot flip, it even handles the same corner at higher speeds without issue. Nearly all real-world data has been imported, except for the moments of inertia and tires. Interestingly, when I adjust the weight of the steering column, the simulation becomes unstable, making it the only body assembly with incorrect mass properties.

If you could provide any explanation or insight into why this is happening, it would be a huge help.

Thanks in advance, have a nice day

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    User: "Vishvam"
    Altair Employee
    Accepted Answer

    Hello @MBURE,

    I have gone through your model and I see couple of issues. The Wheel bodies in the front and rear suspension have 0 mass, but high inertias. I understand you have added the mass to the Autotire entities, but a very low mass (about 0.005 kg) is recommended to these bodies.
    Also the Vehicle Body and Chassis Body have incorrect inertias. You can see the warning for those bodies in the .log file as well. I just reduced them completely to 5 kgmm2 to test it out, and I am seeing much stable results. (See below image, at same time step for different inertias)

    2025-05-19_19h20_52.png


    So in conclusion, the incorrect inertias are causing the rollover. Please try to get the accurate inertia values for these bodies. That should resolve the issues. Overall the model looks great!

    Hope this helps!