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I would like to get the reaction force in a drop or crash test, similar to the examples below. What are the cards that I should include and what is the procedure to define it on the part that I am interested in ?Thanks in advance.
Reaction forces are available for Rigid walls and interfaces
In the starter, you can create a /TH/RWALL
Select the Rwalls that you want output for and set output variable to 'DEF'
The output frequency is controlled by TFILE in engine, typically you would set it 10-100 times higher frequency than your animation files.
If you have a meshed ground plane and contact, you would create a /TH/INTER for that contact instead of the /TH/RWALL
Reaction forces are available for Rigid walls and interfaces In the starter, you can create a /TH/RWALL Select the Rwalls that you want output for and set output variable to 'DEF' The output frequency is controlled by TFILE in engine, typically you would set it 10-100 times higher frequency than your animation files. If you have a meshed ground plane and contact, you would create a /TH/INTER for that contact instead of the /TH/RWALL
Thank you very much, Paul.