The global frame is as shown in the corner in the image below. My current orientation is attached with body. I want to change my current orientation as per the annotation. How can I achieve that ?
What does the DxDyDz represent ? Is it the direction cosines, or the difference between two coordinates (x1-x2) or anything else ? I'm thinking that orientating the vehicle using angle would be easy but there is no such option available.
What am I missing? Help !!
