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I have a body in motion view. I want to define input accelerations on this body in all the three translation directions. How can I do that?
Hello Mohit
You can create motion on Markers. SO you'll have 3 motions, one for each direction.
regards
Praful
Hello Mohit You can create motion on Markers. SO you'll have 3 motions, one for each direction. regards Praful
Hi,
This solution does not work for me. I have some bushings in the systems and when I input the motions using markers, the solver outputs that the model is not assembled and it either removes all the bushings or makes them as a fixed joint. When I define motion using motion on a joint, everything works fine.
Is there a way to solve this problem or is there some other way to specify the motion on the bodies?
Another idea might to specify body initial conditions as a velocity or displacement.
I have acceleration profiles with respect to time, that means the accelerations are not constant. So I think I cannot use the initial constant values for defining the accelerations.