Hi,
Is there the option (in HyperMesh for Radioss) to assign a constant velocity to a rigid body for simulation? I am in the process of testing out IMPDISP as a sort of unideal work-around (maybe you can tell me whether this idea is even a good idea??) but would like to know if there is a better option to assign a constant velocity to a part/component.
Please let me know if you need any clarification.