Mesh Rotation roundoff error
I have a mesh that has nodes on the Z=0 plane, The nodes are at z=0.0 exactly. I rotate the mesh about the X axis 90 degrees. The nodes that were on the Z plane (z=0.0) are now around -1.0e-14 on the Y plane. The solver I am using needs the nodes to be on Y=0.0.
I used Tools>Rotate Nodes: Selected all | x-axis b X=0.0 Y=0.0 Z=0.0 | angle=90.000 | rotate+
1. How can I rotate the mesh and get the Y plane nodes to land on Y=0.0?
2. If that can not be done How can I move the 20,000 nodes at Y=-1.0e-14 to the Y=0.0 plane?
Marty