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Hi,
In the good old days, there was a X-Ray texture in Evolve (SolidThinking in those days)...I am having a hard time recreating that in the latest version of Evolve...has anybody any good settings in materials properties?
Lunau,
Sorry for the delay in responding. Yes, those were the good old days of version 9 but we now have a lot more processing power in the new rendering engine.
I tried to replicate the x-ray material and got pretty close to it in Evolve 2016 and 2017. The only thing I could not replicate was the fall off.
You may want to try the attached material properties and see if it works for you.
<?xml version="1.0" encoding="UTF-8"?>