Offset of shell element
Hello Experts,
I'm quite new in HM and want to Offset a Shell. I meshed a Surface and defined it as PSHELL (Orange). But now I want to offset this Shell elements by using zoffs (See red Frame)
Is it right to enter -0.0035 to move the shell to the cirlce center direction? I've read that is with respect to the Z-Axis of the element coordinate system. But where do I find this element coordinate system? So I thought the z-Axis might be equal to the normal(White Arrow) which why I would think -0.035 is correct?
Can you tell me if this is the right way?
Thank you very much
Answers
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that's correct.
The offset applies according to the element normal direction.
To get an inwards offset, define a negative value, in your case.
You can always visually check by enabling shell 3D representation.
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