Offset of shell element

Joern
Joern Altair Community Member
edited December 2021 in Community Q&A

Hello Experts,

 

I'm quite new in HM and want to Offset a Shell. I meshed a Surface and defined it as PSHELL (Orange). But now I want to offset this Shell elements by using zoffs (See red Frame)

Is it right to enter -0.0035 to move the shell to the cirlce center direction? I've read that is with respect to the Z-Axis of the element coordinate system. But where do I find this  element coordinate system? So I thought the z-Axis might be equal to the normal(White Arrow) which why I would think -0.035 is correct?

image

Can you tell me if this is the right way?

 

Thank you very much

 

Answers

  • Adriano_Koga
    Adriano_Koga
    Altair Employee
    edited December 2021

    that's correct.

    The offset applies according to the element normal direction.

    To get an inwards offset, define a negative value, in your case.

     

    You can always visually check by enabling shell 3D representation.

    image