How to drag nodes (edge) to create shell mesh?

Altair Community Member
Updated by alpha_21885
I want to create ribs for my plate (Shell mesh) using drag nodes or edges as below.
I try but not found this in SL?
Any comment will be appreciated.
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Hi,
Extend tool wont work for your case. Please use Geometry > Body > Create > Extrude tool, Vector with edge input. Refer attached video
KamalRaj
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Altair Community Member
OPUpdated by alpha_21885
Thanks Kamalraj for your great support. I can extrude edges successfully.
I found some options here but it does not work
<?xml version="1.0" encoding="UTF-8"?>