How to restrict particle rolling on simulation?
Answers
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Hi Mohamed,
You can do this in a couple of ways
1) 2 spheres/Multisphere with an aspect ratio of 1.5, however, 2 sphere approach is much simpler and less computationally expensive comparatively.
2) define Rolling friction to be zero or Under the physics section click particle limits and the new browser will open as shown in this you can constrain particle rotational velocity
In either of the method, you should verify and take a decision that you achieved you're objective without losing accuracy or behavior
Thanks,
Prasad A
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Prasad Avilala_20558 said:
Hi Mohamed,
You can do this in a couple of ways
1) 2 spheres/Multisphere with an aspect ratio of 1.5, however, 2 sphere approach is much simpler and less computationally expensive comparatively.
2) define Rolling friction to be zero or Under the physics section click particle limits and the new browser will open as shown in this you can constrain particle rotational velocity
In either of the method, you should verify and take a decision that you achieved you're objective without losing accuracy or behavior
Thanks,
Prasad A
Hi Prasad,
Great Feedback, I certainly agree with your first point! However, for the second point if Mohamed wants to limit the rolling of the particle then the rolling friction should be set to a value other than zero. Normally the rolling friction is a calibrated material model input parameters that is adjusted so that the bulk behavior of the virtual material is matched to the physical material. There are two different built-in rolling friction models that can be used in EDEM; Standard Rolling Friction, or Type C Rolling Friction. Please have a look at the help for a description of the two models.
Kind Regards,
Eric
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Prasad Avilala_20558 said:
Hi Mohamed,
You can do this in a couple of ways
1) 2 spheres/Multisphere with an aspect ratio of 1.5, however, 2 sphere approach is much simpler and less computationally expensive comparatively.
2) define Rolling friction to be zero or Under the physics section click particle limits and the new browser will open as shown in this you can constrain particle rotational velocity
In either of the method, you should verify and take a decision that you achieved you're objective without losing accuracy or behavior
Thanks,
Prasad A
Thank you for your reply
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Mohamed Abdeldayem said:
Thank you for your reply
Hi Eric,
Thanks for the comments.
It was a typo, my intention is for angular velocity assign as zero in particle limits but I mentioned zero for rolling friction.
Hi Mohammad,
Point 2 is a special case to control the rolling friction. As Eric mentioned it may deviate calibration principle. these are certain options to control angular velocity. However, as mentioned you should verify the simulation behavior with physical behavior when exploring point 2 as an option.
In addition, EDEM has 2 rolling friction models
1) Standard rolling friction
2) Type C rolling friction
Please go through the documentation and chose the appropriate physics model.
Thanks,
Prasad A
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