My model is divided into four layers from top to bottom, and each layer is a component. Take the top layer as an example, how to create different materials and attribute values for it? Just like the red line.
Then manually move the tetra elements to the corresponding component ? I thought there would be some easier ways. Thanks for your help. Liming Li
Then manually move the tetra elements to the corresponding component ? I thought there would be some easier ways.
Thanks for your help.
Liming Li
For your case, you have to think about CAD splitting BEFORE meshing. And so you get naturally different components.
It's so simple: create 3 different components for each layer!
Liming,
Best option to create different materials and props for your component is ofcourse creating new components and organizing elements into different components. So it is easy to apply properties and materials.
The other option you is called 'direct assignment' of property. Where, you can assign property directly on elements. You can split your geometry better or may be into different solids as well to have more control on element selection. Whatever property is assigned on the component, the direct assignment on element will overwrite it.
Liming, Best option to create different materials and props for your component is ofcourse creating new components and organizing elements into different components. So it is easy to apply properties and materials. The other option you is called 'direct assignment' of property. Where, you can assign property directly on elements. You can split your geometry better or may be into different solids as well to have more control on element selection. Whatever property is assigned on the component, the direct assignment on element will overwrite it.
Hi,
I will take the first method you introduced.
This should be the most reasonable solution.
Thanks a lot.