Hello everyone,
I am having an issue with mesh intersections when running a full vehicle model inside Virtual Wind Tunnel. I have read up on all of the previous forums on this topic about how there cannot be any mesh intersections/penetrations, free edges/T-connections, or connectivity or duplicate element issues. In Hypermesh, I thought that I had resolved all of these issues because Hypermesh told me that there were not any of those issues in my model. However, after attempting to run the model in VWT, the meshintersection.nas file still popped up in my run directory. When importing this meshintersection.nas file into Hypermesh with the vehicle model, it appears that there are is a very small surface underneath the body of the vehicle that is attempting to be meshed. I have tried multiple geometry clean-up techniques and removed all intersections and free edges, however, these small elements beneath the vehicle still pop up. Is there some kind of geometry cleanup tool that can be used to stop these elements from forming underneath the vehicle?
Thanks for your help!