Linux version

Altair Forum User
Altair Forum User
Altair Employee
edited October 2020 in Community Q&A

Since there is already a MacOS version, it should not be that hard to create a Linux version? Or better yet an OS independend version.

Anybody else who likes this?

Answers

  • Altair Forum User
    Altair Forum User
    Altair Employee
    edited October 2013

    I too would appreciate a Linux version. Linux is all grown up now, and much more stable than Windows. Ideally, it would not be tied to a specific commercial distribution, but compatible across distros. I run Debian, with a XP VM running under KVM, but having the program work natively on Linux would certainly improve performance. I can appreciate the licensing issues that may involve as Linux is a multi-user OS, but that should not be a show stopper. There are plenty of licensed CAD programs that already work fine with a local licensing server. Both ATI and NVidia have fairly good proprietary drivers for Linux now, so that should not be an impediment either.

     

    OS independence would likely mean Java, and I can't say that would be a good thing for a program like Evolve.

  • Altair Forum User
    Altair Forum User
    Altair Employee
    edited October 2013

    I too would really appreciate a linux build. About a year ago I switched to Ubuntu linux because Apple is clearly aiming for the big consumer money. Leaving us with absurdly overpriced graphics cards and glossy screens. So now SolidThinking is stuck on a dual boot Windows partition. A sad place;)

    The software I use most for my 3D animation work is Blender, which is also OS-independent. It looks and works exactly the same on every system because of its own ui system. The fact that you use your own custom ui library is a great opportunity to get into the linux market. Like you did with OSX, you could now be the best 3d nurbs styling program on Linux.

    As far as the graphics drivers, they are perfect. I switched to linux to be able to use GPU rendering, which is fastest on Linux.

    No worries Tetra, there's absolutely no need for Java to be platform independent.

    Have fun,

    Wybren