Editing A Round Beyond An Edge Will Crash

Altair Forum User
Altair Forum User
Altair Employee
edited October 2020 in Community Q&A

I'm trying to edit an existing round on a solid that works fine until I enter a value that will push the outer edge of the round over into another face. Instead of giving me a message to say 'round failed' or something, ST just crashes out every time. Would it be possible to intercept the fail and stop the crash, just give us a message and stop the round?

I know this works in other packages ( for eg MOI) so it must be possible? Ideally of course it would be nice if the round could get calculated across two surfaces, which again, works in some packages like spaceclaim but may be too complex for evolve.

 

Cheers

Roger

 

using the latest update by the way

 

Answers