Editing A Round Beyond An Edge Will Crash
I'm trying to edit an existing round on a solid that works fine until I enter a value that will push the outer edge of the round over into another face. Instead of giving me a message to say 'round failed' or something, ST just crashes out every time. Would it be possible to intercept the fail and stop the crash, just give us a message and stop the round?
I know this works in other packages ( for eg MOI) so it must be possible? Ideally of course it would be nice if the round could get calculated across two surfaces, which again, works in some packages like spaceclaim but may be too complex for evolve.
Cheers
Roger
using the latest update by the way
Answers
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Hi Roger,
Can you please try to enable one of the 'Overlap' and 'Overflow' options for Round? Maybe the cliff end overflow and keep overlapped features will do the trick. Etiher way program should not crash. I would appreciate if you can share the file with me.(if you agree)
Here is a secure link : https://ftam1.altair.com/dropbox/~Z3M5qJ
Thanks,
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Hi Arjun,
I've put the file in Darren's dropbox and answered in another thread: http://forum.solidthinking.com/index.php?/topic/829-editing-dimensions-in-big-tree-crashes/#entry1692
cheers
Roger
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