Some Questions About Solidthinking Evolve
1、What is the render engine of evorender in 2015?
2、How to render a renderings with depth of field?
3、What is the different between Environment Map and Illumination Map?
4、The Perspective Camera can not be locked.
5、How to make the bottom of one object align to the top of the other object?
sorry for my bad english,wish for the answer.
thanks
Answers
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1) Due to legal constraints we are not able to discuss details regarding our rendering technology.
2) We haven't yet implemented depth of field in evoRender. This will be added in a future release.
3) The Environment map is the 'master' map that by default controls the Illumination Map, Reflection Map, etc... The Illumination Map can be set as custom to assign a different image to provide the lighting for the scene.
4) An option to lock the camera has been added for version 2016.
5) When you activate the Translation tool you can use one of the snapping options to move the axis to the bottom of the object being moved. Then when applying the transformation to the object you can use one of the snap options to snap to the top of another object.
Let us know if you have any questions about this and we will do our best to provide further explanations.
Thanks,
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