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Label Texture noise

User: "Altair Forum User"
Altair Employee
Updated by Altair Forum User

HI there,

I am applying a label on a polysurface object. The final render keeps having spots all around solid colors. I tried to increase the resolution of the uploaded texture image. I also tried different formats(png, tif) and obviously increase the overall render size. It still has stains. What could it be??

thanks

Paolo

<?xml version="1.0" encoding="UTF-8"?>ppg_packaging.evo~1.jpg

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    User: "ArjunA_22390"
    Altair Employee
    Updated by ArjunA_22390

    Hi Paolo,

    Did you try to apply the image as a color or did you use texture positioning tool to apply a new texture?

     

    User: "Altair Forum User"
    Altair Employee
    OP
    Updated by Altair Forum User

    Hi Arjun,

    I did it with the texture positioning tool. I just tried to apply the image as a color but obviously I can't decide the scale, and anyways it shows it all black.

    Still same issues, any idea?

    User: "ArjunA_22390"
    Altair Employee
    Updated by ArjunA_22390

    Please try adding a light source in the scene or make sure there is an environment set. If there is no light source, everything will appear black in IR or final render. Sorry for the delay.