Label Texture noise
HI there,
I am applying a label on a polysurface object. The final render keeps having spots all around solid colors. I tried to increase the resolution of the uploaded texture image. I also tried different formats(png, tif) and obviously increase the overall render size. It still has stains. What could it be??
thanks
Paolo
Answers
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Hi Paolo,
Did you try to apply the image as a color or did you use texture positioning tool to apply a new texture?
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Hi Arjun,
I did it with the texture positioning tool. I just tried to apply the image as a color but obviously I can't decide the scale, and anyways it shows it all black.
Still same issues, any idea?
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Please try adding a light source in the scene or make sure there is an environment set. If there is no light source, everything will appear black in IR or final render. Sorry for the delay.
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