How to drag nodes (edge) to create shell mesh?

alpha_21885
alpha_21885 Altair Community Member
edited October 2020 in Community Q&A

I want to create ribs for my plate (Shell mesh) using drag nodes or edges as below.

I try but not found this in SL?

Any comment will be appreciated.

621540521_nh.png.e7afbabe3a9f491443bc95235d77445b.png

16715549_nh.png.9f30d0a0ca66e33f97a632c03fada229.png

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