hex mesh for irregular bones
Hi,
I wonder if someone can help me understand how to mesh the attached object in hex only please.
I'm using hypermesh 13.0
Thank you
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It's not simple to make Hexa-only mesh. That needs alot of technique & time.
But I think GDTech's team could do that, of course, via a commercial contract :-)
I have managed these so far but struggling to get the whole thing to mesh. Any suggestions please?
I think your splits are not mappable
my strategy is like this (sorry it's not completed /emoticons/default_rolleyes.gif' title=':rolleyes:' />)
I think your splits are not mappable
my strategy is like this (sorry it's not completed
/emoticons/default_rolleyes.gif' title=':rolleyes:' />)
Hello Tinh,
I am running into an issue hex meshing a muscle STL. I was wondering how you drew the outlines that separated the solid object into multiple sub-components which could then be meshed. In the example you provided, only one of these components is hex meshed and this looks like the process I need to follow to fix my problem. I am new to HyperMesh, so any advise you could provide would be of great help.
Thank you,
Jack
@dilen
I think best way is to manually split the solid to regular shapes and mesh (or use solid map)