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How to stop an RIGID impactor that was lauched by initial velocity

User: "JM Desrosiers"
Altair Community Member
Updated by JM Desrosiers

Hi,

 

I'm new to hypermesh and I have a simple question. Can I stop a component (impactor in my case) that was lauched by an initial velocity. I really need to keep the initial velocity.

 

The problem is that the impactor is a rigidbody. I don't want to use another component which would be deformable to stop the impactor. I just want to stop it at a certain distance from its original position.

 

I'm looking in the BCs, but I don't find anything that suits me.

 

Thanks!

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