Progressive Mesh
Answers
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Hello,
You can do this in a couple of ways.
Firstly, you can mesh the entire component with a similar element size and then increase the density of the mesh as you go along the edge.
<?xml version="1.0" encoding="UTF-8"?>
OR
You can split the surface in multiple and mesh separately each split according to your requirement.
Thank you
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Hi,
Ok thank you for your reply.
It works but I didn't specify that I wanted only squared elements. And when I put a different density to opposite side of the rectangle, triangle elements appears.
So I use the same density on opposite sides but introduce a biasing. It works for an intensity of 1 or -1, but when I put more than an intensity of 1 (because I would like to have smaler elements in a angle), there are trangles again.
(I used the minimu size of element (0.05) when i firstly mesh the component).
Would you know how to keep squared elements and have smaller elements?
Regards,
Charlotte
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Altair Forum User said:
Hi,
Ok thank you for your reply.
It works but I didn't specify that I wanted only squared elements. And when I put a different density to opposite side of the rectangle, triangle elements appears.
So I use the same density on opposite sides but introduce a biasing. It works for an intensity of 1 or -1, but when I put more than an intensity of 1 (because I would like to have smaler elements in a angle), there are trangles again.
(I used the minimu size of element (0.05) when i firstly mesh the component).
Would you know how to keep squared elements and have smaller elements?
Regards,
Charlotte
Don't forget : if you add more meshing contraintes, the quality will decreased. So you have to accept some compromises.
C'est la vie :-)
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Hi everyone,
Yes it's true I don't get only squared even if I controle the shape of the elements. but thanks for replying.
Ahah I understand, it wouldn't be physical anymore, if they were only squares. J'ai trouvé un compromis /emoticons/default_smile.png' srcset='/emoticons/smile@2x.png 2x' title=':)' width='20' />
Charlotte
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Altair Forum User said:
Hi everyone,
Yes it's true I don't get only squared even if I controle the shape of the elements. but thanks for replying.
Ahah I understand, it wouldn't be physical anymore, if they were only squares. J'ai trouvé un compromis /emoticons/default_smile.png' srcset='/emoticons/smile@2x.png 2x' title=':)' width='20' />
Charlotte
Hey, triangular elements are NOT 'bad' elements :-)
Bonne continuation!
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