Creating CBEAM's using detached mesh elements
Hi,
I am aiming to fill a section of a mesh with CBEAM's. I have meshed my geometry and then detached the elements and created offset nodes. I then use the find edges tool to identify the edges. Now I have the edges identified, how do I create CBEAM's of these offset elements? I can individually create the CBEAM's by manually clicking them but I have hundreds of offset elements.
Kind Regards,
Laurence Maskell
Answers
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Hi,
not sure if I understood your query- try these solutions:
-to convert plot elements (created by find edges tool) to CBEAM use 1D>config edit
-to create an array of 1D elements between similar meshes/nodes use 1D>linear 1D
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Hi Ivan,
Thanks for the reply. It is the first answer you suggested. But, when I select config edit, CBEAM is not one of the options available. Should it be there?
KR
Laurence Maskell
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bar2 will translate to CBEAM
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Hi Ivan,
Thank you. I did what you suggested but the elements have not turned into CBEAM's. What does the config edit tool actually achieve?
Laurence
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Hi Laurence,
the Config Edit panel is used to make changes to the configuration of existing elements.
Actually, the elements should be CBEAM after config edit>bar2. You can verify with Card edit.
A good practice is to the use Organize panel to move those elements into another component with PBEAM property assigned, or at least rename the ^edges component because using edge panel again will overwrite the existing elements.
The orientation of CBEAM elements should be updated with 1D>bars>update. Use the 1D detailed element representation to visually check beam orientation.
That should Hyperwork /emoticons/default_wink.png' srcset='/emoticons/wink@2x.png 2x' title=';)' width='20' />
Attached is a simple cantilever model, where CBEAMS were created following the above procedure.
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Hi Ivan,
Thank you so much! You have been of great help.
Laurence
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