One half of completely symmetric geometry not mappable

Altair Forum User
Altair Forum User
Altair Employee
edited November 2020 in Community Q&A

Hello,

 

could someone please explain to me why I can't mesh one part of my completely symmetric geometry?

I tried various cutting locations and axes, but I always receive one or more parts of the geometry, which are not mappable. However, theoretically, everything should be okay.

 

Thank you very much for your help! 

Best,

Chris 

Unable to find an attachment - read this blog

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Answers

  • Q.Nguyen-Dai
    Q.Nguyen-Dai Altair Community Member
    edited September 2017

    Symmetric geom does not mean that's mappable!

     

  • Altair Forum User
    Altair Forum User
    Altair Employee
    edited September 2017

    But shouldn't be the part on one side of the geometry be mappable when the corresponding part on the other side and every other part as well, are mappable?

  • Q.Nguyen-Dai
    Q.Nguyen-Dai Altair Community Member
    edited September 2017

    Good luck :-)

  • Altair Forum User
    Altair Forum User
    Altair Employee
    edited September 2017

    Thanks! Did you have a look on the model? Could you give me any advice how I could process the part further to make it mappable?

  • Q.Nguyen-Dai
    Q.Nguyen-Dai Altair Community Member
    edited September 2017

    If it's my job, I'll do that with mixte meshing: tetra + hexa + pyramid.

  • Altair Forum User
    Altair Forum User
    Altair Employee
    edited September 2017

    Okay, I'll give that a try. Thakns

  • tinh
    tinh Altair Community Member
    edited September 2017

    Can you post a photo? I don't have hm to open it

  • Altair Forum User
    Altair Forum User
    Altair Employee
    edited September 2017

    Can you post a photo? I don't have hm to open it

    Yes, of course! Please let me know if you require more pictures or different angles.

    <?xml version="1.0" encoding="UTF-8"?>1.png

    <?xml version="1.0" encoding="UTF-8"?>2.png

    <?xml version="1.0" encoding="UTF-8"?>3.png

    <?xml version="1.0" encoding="UTF-8"?>4.png

    <?xml version="1.0" encoding="UTF-8"?>5.png

    <?xml version="1.0" encoding="UTF-8"?>6.png