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Hi,
I'm wondering if it's possible to morph a (volume) mesh by moving the tip (face elements) to the surface (see figure); still trying different options, but with no success.
Note:
If somebody has a link.
Thanks for your time
First but not complete sucess: i cannot map exactly the surface and I needed to iterate several times with the DX and DY values: is there a more relevante way ?
Thanks for the support
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