Regarding the API editing of IPluginParticleBodyForce, how can I get the position of a geometry?

bigshow4399
bigshow4399 Altair Community Member
edited March 25 in Community Q&A

Regarding the API editing of IPluginParticleBodyForce, I need to get the real-time position coordinates of a specific geometry. I want to add a body force to particles based on this moving geometry.

Thanks, does anyone know how to do this?

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