RBE2/KINCOUP Reconnecting elements

Mesh1
Mesh1 Altair Community Member
edited October 2021 in Community Q&A

Hello Friends, 

I have RBE2/KINCOUP that I changed the mesh, and the connection is broken.  Is there a way to reconnect without having to recreate the RBE2 at each node ?

image

 

Thank you. 

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Best Answer

  • Adriano A. Koga
    Adriano A. Koga
    Altair Employee
    edited October 2021 Answer ✓

    you don't need to recreate the whole thing. Just need to select the RBE and update the node selection.

    I order to make your life easier upon selection, have you tried using the 'faces' selection, instead of selecting nodes 1 by 1?

    It saves a lot of time on selection.

    image

Answers

  • Adriano A. Koga
    Adriano A. Koga
    Altair Employee
    edited October 2021 Answer ✓

    you don't need to recreate the whole thing. Just need to select the RBE and update the node selection.

    I order to make your life easier upon selection, have you tried using the 'faces' selection, instead of selecting nodes 1 by 1?

    It saves a lot of time on selection.

    image

  • Mesh1
    Mesh1 Altair Community Member
    edited October 2021

    you don't need to recreate the whole thing. Just need to select the RBE and update the node selection.

    I order to make your life easier upon selection, have you tried using the 'faces' selection, instead of selecting nodes 1 by 1?

    It saves a lot of time on selection.

    image

    Million Dollar answer sir!   Yes, that worked very well. 

  • Mesh1
    Mesh1 Altair Community Member
    edited October 2021

    you don't need to recreate the whole thing. Just need to select the RBE and update the node selection.

    I order to make your life easier upon selection, have you tried using the 'faces' selection, instead of selecting nodes 1 by 1?

    It saves a lot of time on selection.

    image

    Hi Adriano, 

    Do you know if I can do the same with contacts ?   

  • Adriano A. Koga
    Adriano A. Koga
    Altair Employee
    edited October 2021
    Mesh1 said:

    Hi Adriano, 

    Do you know if I can do the same with contacts ?   

    when you change you mesh, and need to update many different things, you could use 'Replace' Part, to change all at once, updating your old mesh with a new one, including contacts, rbe's, etc.

    This wokrs by replacing an old mesh by a new one, and updating contacts, and other stuff, within a specified tolerance..

    image