Mesh Around Hole -toggle lines, add/suppress points or something else?
I am using the mesh on the left as a guide. The mesh of right is my model. What is the best way to get elements to be even and "nice"
Here is what I tried (1) mesh density, but they are many areas and uneven and many to change.
(2) next I tried toggling lines , but there are too many points, i.e, gray dots
(3) next I tried add/ suppress points to even out areas
Question , is what I'm doing correct , or is there a better way ? I've watched many tutorials but those seem to cover basic parts.