EDEM Geometry- add motion problem

User: "KeyuWang_UWO"
Altair Community Member
Updated by KeyuWang_UWO

My name is Keyu, I'm a student at Western University. I'm trying to create a movement of geometry like EDEM elearning lesson 18.5, the rotating basket. I have tried all the given motions but couldn't create it. Could you please help with this?

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    User: "Stephen Cole"
    Altair Employee
    Updated by Stephen Cole

    Hi Keyu,


    The image doesn't show for me however Lesson 18.5 of the e-learning is the Bucket Wheel case, with multiple buckets rotating round a set track.

    This is similar to the motion in the Slatted Conveyor tutorial:

    EDEM Tutorial-SlattedConveyor

    If you have multiple elements rotating round a track or point you only need to setup one.  The tutorial outlines the process but as a summary it is set as a combination of rotations and translations in this case.  For the translations we set a linear velocity with a set start and end time.  For the rotations we set a rotation angular velocity and axis with start and end time.

    One key point to note in the tutorial is the use of 'moves with body' for the rotation point.  If you have this selected then if the geometry translates, the point of action for the rotation also translates.  If this is de-selected as it would be in lesson 18.5 then the buckets will always rotate around a fixed point in space.


    Regards

    Stephen

     

    User: "KeyuWang_UWO"
    Altair Community Member
    OP
    Updated by KeyuWang_UWO

    Hi Keyu,


    The image doesn't show for me however Lesson 18.5 of the e-learning is the Bucket Wheel case, with multiple buckets rotating round a set track.

    This is similar to the motion in the Slatted Conveyor tutorial:

    EDEM Tutorial-SlattedConveyor

    If you have multiple elements rotating round a track or point you only need to setup one.  The tutorial outlines the process but as a summary it is set as a combination of rotations and translations in this case.  For the translations we set a linear velocity with a set start and end time.  For the rotations we set a rotation angular velocity and axis with start and end time.

    One key point to note in the tutorial is the use of 'moves with body' for the rotation point.  If you have this selected then if the geometry translates, the point of action for the rotation also translates.  If this is de-selected as it would be in lesson 18.5 then the buckets will always rotate around a fixed point in space.


    Regards

    Stephen

     

    Hello Stephen,

    Thank you for answering my question. This is really helpful. Could you please tell me where I can watch the tutorial videos?

    Thank you,

    Keyu

    User: "Stephen Cole"
    Altair Employee
    Updated by Stephen Cole

    Hello Stephen,

    Thank you for answering my question. This is really helpful. Could you please tell me where I can watch the tutorial videos?

    Thank you,

    Keyu

    Hi Keyu,

    We only have a few tutorials as videos which you can see on the Altair HowTo YouTube channel:

    EDEMYouTube

     

    Most of the tutorials are listed as PDF's.

    EDEM Tutorials


    Regard

    Stephen

     

     

    User: "KeyuWang_UWO"
    Altair Community Member
    OP
    Updated by KeyuWang_UWO

    Hi Keyu,

    We only have a few tutorials as videos which you can see on the Altair HowTo YouTube channel:

    EDEMYouTube

     

    Most of the tutorials are listed as PDF's.

    EDEM Tutorials


    Regard

    Stephen

     

     

    Hello Stephen,

    Thank you very much for the help.

    Much appreciated,

    Keyu