how to use "by box entity id" ids for createmark?

Rachit Semalty
Rachit Semalty Altair Community Member
edited April 2021 in Community Q&A

Hi all.  I want to know how to use  "by box entity id" ids to select components within a number of boxes. How to create boxes? May it select components those have some of there part within the box?

Thanks and Regards,

Rachit

Best Answer

  • Adriano A. Koga
    Adriano A. Koga
    Altair Employee
    edited April 2021 Answer ✓

    I've never saw these entities before, but apparently they're auxiliary entities that you can create and use for some selection. Boxes can be box, cylinder, spheres. I believe they're mostly used by RADIOSS.

    For components this can't be used. Use "by box" instead.

    image

    Boxes

    Box entities are enclosed volumes, which are represented by a box.

    image

    Nodes, elements, lines, and surfaces can be reviewed and saved within a box.

    Radioss Cards

    Card Description
    /BOX/CYLIN Describes a cylinder box for entities selection.
    /BOX/SPHER Describes a spherical box for entities selection.
    /BOX/RECTA Describes a rectangle box for entities selection.
    Note: Block Format Keyword

     

    image

     

     

    "by box" x0 y0 z0 x1 y1 z1 syst location contained all tolPlace entities on mark_id, if they are inside/outside/on the boundary of the box.

    • x0 - lower bound x coordinate.
    • y0 - lower bound y coordinate.
    • z0 - lower bound z coordinate.
    • x1 - upper bound x coordinate.
    • y1 - upper bound y coordinate.
    • z1 - upper bound z coordinate.
    • syst - the ID of a local coordinate system to which the coordinate bounds are relative to. If 0, the global axes are used.
    • location - The location of the entities to find, relative to the shape. Valid values are inside, outside, boundary and acrossboundary.
    • contained - A flag that indicates whether the entire entity should meet the location criteria (1) or just any part of the entity (0) to be selected.
    • all - A flag that indicates whether all entities (1) or only displayed entities (0) are considered for selection.
    • tol - The tolerance to use. In most cases, this should be set to 0.

    This is currently supported for nodes, elements, connectors, components (FE and connectors only), loads, equations, loadcols, systems, systcols, vectors, vectorcols, blocks, groups, sets and contactsurfs.

    "by box entity" ids or names"

    by box entity id" ids

    "by box entity name" names

    Place entities on mark_id, if they are displayed within the bounds of the listed box IDs or names. The smaller of the global node tolerance, or 1/200 of the smallest block dimension, is used for the selection tolerance.

     

     

Answers

  • Adriano A. Koga
    Adriano A. Koga
    Altair Employee
    edited April 2021 Answer ✓

    I've never saw these entities before, but apparently they're auxiliary entities that you can create and use for some selection. Boxes can be box, cylinder, spheres. I believe they're mostly used by RADIOSS.

    For components this can't be used. Use "by box" instead.

    image

    Boxes

    Box entities are enclosed volumes, which are represented by a box.

    image

    Nodes, elements, lines, and surfaces can be reviewed and saved within a box.

    Radioss Cards

    Card Description
    /BOX/CYLIN Describes a cylinder box for entities selection.
    /BOX/SPHER Describes a spherical box for entities selection.
    /BOX/RECTA Describes a rectangle box for entities selection.
    Note: Block Format Keyword

     

    image

     

     

    "by box" x0 y0 z0 x1 y1 z1 syst location contained all tolPlace entities on mark_id, if they are inside/outside/on the boundary of the box.

    • x0 - lower bound x coordinate.
    • y0 - lower bound y coordinate.
    • z0 - lower bound z coordinate.
    • x1 - upper bound x coordinate.
    • y1 - upper bound y coordinate.
    • z1 - upper bound z coordinate.
    • syst - the ID of a local coordinate system to which the coordinate bounds are relative to. If 0, the global axes are used.
    • location - The location of the entities to find, relative to the shape. Valid values are inside, outside, boundary and acrossboundary.
    • contained - A flag that indicates whether the entire entity should meet the location criteria (1) or just any part of the entity (0) to be selected.
    • all - A flag that indicates whether all entities (1) or only displayed entities (0) are considered for selection.
    • tol - The tolerance to use. In most cases, this should be set to 0.

    This is currently supported for nodes, elements, connectors, components (FE and connectors only), loads, equations, loadcols, systems, systcols, vectors, vectorcols, blocks, groups, sets and contactsurfs.

    "by box entity" ids or names"

    by box entity id" ids

    "by box entity name" names

    Place entities on mark_id, if they are displayed within the bounds of the listed box IDs or names. The smaller of the global node tolerance, or 1/200 of the smallest block dimension, is used for the selection tolerance.

     

     

  • Rachit Semalty
    Rachit Semalty Altair Community Member
    edited April 2021

    I've never saw these entities before, but apparently they're auxiliary entities that you can create and use for some selection. Boxes can be box, cylinder, spheres. I believe they're mostly used by RADIOSS.

    For components this can't be used. Use "by box" instead.

    image

    Boxes

    Box entities are enclosed volumes, which are represented by a box.

    image

    Nodes, elements, lines, and surfaces can be reviewed and saved within a box.

    Radioss Cards

    Card Description
    /BOX/CYLIN Describes a cylinder box for entities selection.
    /BOX/SPHER Describes a spherical box for entities selection.
    /BOX/RECTA Describes a rectangle box for entities selection.
    Note: Block Format Keyword

     

    image

     

     

    "by box" x0 y0 z0 x1 y1 z1 syst location contained all tolPlace entities on mark_id, if they are inside/outside/on the boundary of the box.

    • x0 - lower bound x coordinate.
    • y0 - lower bound y coordinate.
    • z0 - lower bound z coordinate.
    • x1 - upper bound x coordinate.
    • y1 - upper bound y coordinate.
    • z1 - upper bound z coordinate.
    • syst - the ID of a local coordinate system to which the coordinate bounds are relative to. If 0, the global axes are used.
    • location - The location of the entities to find, relative to the shape. Valid values are inside, outside, boundary and acrossboundary.
    • contained - A flag that indicates whether the entire entity should meet the location criteria (1) or just any part of the entity (0) to be selected.
    • all - A flag that indicates whether all entities (1) or only displayed entities (0) are considered for selection.
    • tol - The tolerance to use. In most cases, this should be set to 0.

    This is currently supported for nodes, elements, connectors, components (FE and connectors only), loads, equations, loadcols, systems, systcols, vectors, vectorcols, blocks, groups, sets and contactsurfs.

    "by box entity" ids or names"

    by box entity id" ids

    "by box entity name" names

    Place entities on mark_id, if they are displayed within the bounds of the listed box IDs or names. The smaller of the global node tolerance, or 1/200 of the smallest block dimension, is used for the selection tolerance.

     

     

    Thanks, Adriano for your answer. It really helps.

    Regards,

    Rachit