Extract Node Coordinates from .h3d
Good morning, I am trying to extract from an h3d file the nodal coordinates as they are written in the input file.
There are in the manual many ways to extract results from the .h3d file, but no indications about how to do the same with underformed coordinates (except clearly reading them directly from the .fem input file...)
Can someone share his/her experience on this subject?
Thanks, regards - DS
Answers
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Hello,
can you take a look at this video and see if it helps?
Query the deformed coordinates in local coordinate system - YouTube
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Hello Jason and thank you for your answer.
Of course there are many ways to extract or edit the nodal coordinates. What I am interested to is a method that can work automatically in batch without the need of visualization nor of mouse/window selection, but that can be launched from a script after defining in a list or array the labels of nodes of interest.
An easy workaround would be to extract them directly from the .fem file, but ideally my target is to use exclusively the .h3d file.
Thanks and regards - DS
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Daniele said:
Hello Jason and thank you for your answer.
Of course there are many ways to extract or edit the nodal coordinates. What I am interested to is a method that can work automatically in batch without the need of visualization nor of mouse/window selection, but that can be launched from a script after defining in a list or array the labels of nodes of interest.
An easy workaround would be to extract them directly from the .fem file, but ideally my target is to use exclusively the .h3d file.
Thanks and regards - DS
Daniele,
If You need to have undeformed locations directly from h3d try to create derived load superposition with zero load multiplayer and use query for position.
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Good morning PSiedlaczek, what do you mean by 'query'? Is it a command from inside Compose?
Regards - DS
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