Changing mesh and geometry without deleting previous mesh
I created a 3D mesh of an intricate geometry and after I applied several RBE I realized I need to create a hole in the solid associated with that mesh. If I create the hole now, my whole mesh will disappear, including all the RBE connections. Is there a way to still change the mesh without deleting it? Thank you
Answers
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You can copy (duplicate & move) your mesh to keep it.
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I guess what I would personally try is to just create and attach a new mesh at the new geometry feature.
Set this setting to keep from deleting mesh of rest of your model.
I would also work only on 2d face elements and create tets again after. The face elements will keep nodal association to all other entities like rbe's and loads.
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Jason Craanen_20442 said:
I guess what I would personally try is to just create and attach a new mesh at the new geometry feature.
Set this setting to keep from deleting mesh of rest of your model.
I would also work only on 2d face elements and create tets again after. The face elements will keep nodal association to all other entities like rbe's and loads.
Hello Jason Craanen,
after do it, we have to associate to surface again ?
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