Reduce calculation time of polynurbs
Hi all,
I experienced that when I connect a lot of polynurbs to each other, the file because almost impossible to handle.
So I had the idea to split the part in different polynurbs again. But despite the fact I removed some areas, the different polynurbs bodies stay in one part and it keeps very heavy to handle.
Is there a way to solve this?
I already tried to use section planes but this doesn't help...
Thank you!
Simon
Answers
-
Hi Simon,
could you specifly what you mean with 'impossible to handle'? Is it a performance issue (grafics, low FPS) or don't you feel comfortable while modifiing polyNURBS?
I'll send you a mail with a upload link - so I can have a look at your model.
Thanks!
Felix
0 -
Hi Felix,
It is a performance issue; I have a lot of lag when I'm handling the polynurbs parts.
I will send you the model through your link.Thanks,
Simon
0