To get any co-ordinate on the surface

Roshan Shiveshwar
Roshan Shiveshwar Altair Community Member
edited October 2020 in Community Q&A

Hi,

 

I want to get any coordinate (x,y,z) that lies on the surface.

Only condition is that it should not be on the surface edges (Please refer the image attached).

 

Is there any API available to achieve this?<?xml version="1.0" encoding="UTF-8"?>Picture1.thumb.png.650d1a6ea3d6ebc3a5050b45a6412080.png

 

Thanks,

Roshan

Answers

  • tinh
    tinh Altair Community Member
    edited December 2018

    Why do you need it?

  • Roshan Shiveshwar
    Roshan Shiveshwar Altair Community Member
    edited December 2018

    Using these coordinates, I can identify the surfaces in SimLab . 

  • tinh
    tinh Altair Community Member
    edited December 2018

    Ok

    I don't know direct command, try

    Enter nodes panel, extract node at parametric i don't know there is surf or not

    Or

    Try creating a parametric line at 0.5 uv bounds .that line will be among surf boundary then a node on it will satisfy

  • Roshan Shiveshwar
    Roshan Shiveshwar Altair Community Member
    edited December 2018

    I can get the coordinates on the surface boundaries. But, it will be much useful if I can get it inside surface boundaries.

     

  • tinh
    tinh Altair Community Member
    edited December 2018

    Follow my gui, you will reach target

    Can you do it?

  • tinh
    tinh Altair Community Member
    edited December 2018

    I found surfs on extract parametric nodes panel

    it's ok for you:

    Capture.PNG.510889d6cdf4c5e1f59ba17d6d8e800d.PNG

  • Roshan Shiveshwar
    Roshan Shiveshwar Altair Community Member
    edited January 2019

    Thanks Tinh,

    This method is useful. I will try this on different types of surfaces and see if it works everywhere.

  • Roshan Shiveshwar
    Roshan Shiveshwar Altair Community Member
    edited January 2019

    Hi ,

     

    Just discovered that in certain cases this method does not work.

     

    <?xml version="1.0" encoding="UTF-8"?>image.thumb.png.9d50a0b91ebd3112c003c30009ead050.png

  • tinh
    tinh Altair Community Member
    edited January 2019

    Ty with u v bounds from 0.0 to 1.0 instead of 0.5 to 0.5