Materials preview

Lunau
Lunau Altair Community Member
edited October 2020 in Community Q&A

Hi,

I got the latest Evolve build 5559 and El Capitan on my mac.

With the new version of Evolve I get an 'No Preview' in the palette, when I save a new texture. I had that problem in previous versions of Evolve, but I usually got it right, when I opened the Materials Browser.

Answers

  • ArjunA_22390
    ArjunA_22390
    Altair Employee
    edited June 2016

    Hi Lunau,

    This is a known issue. Unfortunately the JPG preview is not being created when you save a new material. The material itself is created correctly.

    Here is a workaround if you want to create the preview images (after you have saved the new material to library):

    1. Save your new material, say 'x', to the library
    2. Open the file Sphere.evo from SolidThinking 2016.1.5559/MaterialsLib
    3. Apply the material to the sphere in the scene (you may have to zoom out the perspective view a little bit)
    4. Render using Progressive rendering - should take about a minute or two
    5. Navigate to MaterialsLib/5/ and choose the group of material used in step1
      • In this folder the newly created material(x) will have the following files -  x.mat.thea, x.stMat and x.tag
      • Copy the render from step 3 and rename it x.jpg
    6. Relaunch Evolve

    We will fix this in our upcoming 2016.2 release

    Sorry for the inconvenience caused.

  • Lunau
    Lunau Altair Community Member
    edited June 2016

    Hi Arjun,

    Thanks...nice to now it is beeing fixed in the next release...of cause now I would like to now if that will be soon?