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Hello, somebody who's know, where is a problem with the wall detail rendering? It is shadow bug or low resolution? Render on 1920/1080 - 360 PIXEL LIMITTHANKS
Hi David,
It's hard to say withut checking the scene but I would check out these possibilities:
1) low number of samples combined with denoiser (try using a different denoiser or remove it, or increase n. of samples)
2) coincident surfaces that might cause rendering artifacts
It's hard to say more without the scene but you could check these two first.Ciao!
Antonio
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