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Boolean operation

User: "jss"
Altair Community Member
Updated by jss

how to subtract two tetramesh components from one another in hypermesh? 

 I was having stl files, then I have converted them into 3D tetramesh. Now i want to subtract volume of one part from other.

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    User: "Rahul Rajan_21763"
    New Altair Community Member
    Updated by Rahul Rajan_21763

    Latest version of HyperMesh 2019.0 provides Tetramesh updates for geometry modification. Please refer attached video.

    Unable to find an attachment - read this blog

    User: "QuyNguyenDai"
    Altair Community Member
    Updated by QuyNguyenDai

    @Rahul R Tetramesh update based on geometry modification is USELESS for the question of @jss. His 3D mesh is based on STL, not geometry.

    User: "jss"
    Altair Community Member
    OP
    Updated by jss

    @Rahul R Tetramesh update based on geometry modification is USELESS for the question of @jss. His 3D mesh is based on STL, not geometry.

    yes, my 3D mesh is based on stl. I don't have solid geometry.

    User: "jss"
    Altair Community Member
    OP
    Updated by jss

    Latest version of HyperMesh 2019.0 provides Tetramesh updates for geometry modification. Please refer attached video.

    I cannot select solids in boolean opeartion. STL parts are converted into 3D mesh

    Unable to find an attachment - read this blog

    User: "tinh"
    Altair Community Member
    Updated by tinh

    Convert stl back to solid geometry, 

    Subtract geometry parts

    Then convert geometry to stl to finish!

    User: "jss"
    Altair Community Member
    OP
    Updated by jss

    Convert stl back to solid geometry, 

    Subtract geometry parts

    Then convert geometry to stl to finish!

    Thank you for your suggestion. But It is not clear to me, how to convert stl to solid geometry? STL file has very irregular and complicated shapes. 

    User: "QuyNguyenDai"
    Altair Community Member
    Updated by QuyNguyenDai

    Menu : 'Geometry' => Create => Surface => From EF

    When you have closed surfaces, you can create Solid.